Concept Artist, Visual Development Artist ( 2015 - so far )
I have participated in film, animation, and game projects as a concept artist, character and environment designer, and storyboard artist.
I'm mostly interested in retro, futuristic, science fiction, steampunk, and mythical projects.
Working as the art director and concept artist and storyboard artist in AAA video game projects and animation at the Permanent Way Entertainment company.
Doing environment concept designs for the adventure video game "MOONLIKE".
More information about the game: https://moonlake.game/
The Globe International Film Festival was founded in 2015 and its first year had received incredible reception on the international scale – around 2200 films were submitted to the festival. The goal is for the festival to be held in a different academic environments around the world every year in order for the interested people of that country to be exposed to silent cinema, which has been paid less and less attention to, and for a wave of silent filmmaking to be born in said country. Also it is now possible for people who couldn’t attend the festival in another country to take part in the festival in their own country. We hope that this way, image as a main element of this art will be revived.
We believe that the silent era of cinema has had an important role in making the picture and the mise en scène much richer and powerful. Although with the introduction of sound in cinema we have passed that era long ago, silent cinema is still carrying a large portion of avant-garde and artistic films.
Dream Drawing is an independent game developer.
Our PC game "abgat" won the first prize in 2019 LevelUp Competition.
Trailer is here:
I have worked at Abr studio as a concept artist for many mobile game projects including "Soltan" online multiplayer game.